The Battle for Game Ideas

Modern warfare is released worldwide today, a much anticipated title for xbox and PS3. Two of my three sons have been speaking about it as the sole true heir to Call of Duty also how the new on-line multiplayer gameplay better live up to the hype. I refuse to let either of them queue at 12 midnight for the release of a game that will certainly be given an 18 rating, they won't play it until I've first had a look at it, Hype or no Hype.

Speaking of Hype, (with a capital H) MS have released another squeeze in the 'Hero' Franchise. We have the latest edition to the family: DJ hero. I must confess I have never played any of the 'Hero' games - although I have murdered many songs via my natural inability on keyboards, Guitars, Drums and other instruments. Indeed several stints on the decks as part-time pub DJ some twenty five years ago - taught me that taste in music is similar in many ways to 'sense of humor' although many share intersections, 'individual' is the key phrase when considering preference in such human endeavors.

So at a stretch, 'song packs' could be viewed as the electronic equivalent of once popular 'rag week' joke books, a sort of from the editors desk selection sort of thing. Which is great, if that's the kind of thing you like. Having gone through the process, I often imagine pitch meetings in 3rd Party publishing - 'We know who's won the battle of the living room' so we've moved the campaign to the kitchen - why bother learning anything - when you can just sit back and eat and drink- I give you, the next sensation in computer console game shabby simulation thinking - fridge hero five !!!!

The Battle for Game Ideas